Guntran Hoet
C++/C# Game Programmer



Download the build
Bitbuket source code


A voxel mesh builder designed to craft voxel based 3D models with ease.
Created in Microsoft WPF with the MVVM design model and written in C#.

Diverse brush modes:

  • Place
  • Repaint
  • Color pick
  • Replace
  • Delete


  • Drag to increase the number and area of voxel placement
  • Save prefabs to place common and/or complex shapes faster
  • Undo / Redo of scene operations
  • Override option to replace voxels which already exist while dragging
  • HSV and A sliders to select a paint color
  • Color save option to store prefered colors and load them back
  • Mirror option to copy your model around the X-, Z-, or XZ-axis
  • Export as an Wavefront OBJ format

Miscellaneous options:

  • Import an image and place a 2D voxel mesh along the X and Z axis
  • Export as an OVM format (DAE specific mesh format)


  • C#
  • WPF
  • MVVM Light
  • MS Visual Studio 2013
VoxelBox Thumbnail

VoxelBox logo

VoxelBox Thumbnail

Crossy Road's chicken mascot

VoxelBox Thumbnail

Desert wanderer

VoxelBox Thumbnail

Green frog